Answer by PGmath for How to render an object with both a base mesh wireframe...
There are actually several ways of rendering wireframes in Cycles, and you can layer them to create the different thickness/color.Wireframe modifier:This method actually creates a 3D wireframe with the...
View ArticleAnswer by Vladimir for How to render an object with both a base mesh...
I found a way to do it only in the Blender Internal render engine. I add a subdivision surface modifier to the object. Then I add a new wireframe material and make it shadeless. Then I add a new...
View ArticleHow to render an object with both a base mesh wireframe and subdivision...
How can an object be to rendered using the cycles render engine so that it renders with normal maps, specular maps, etc, and shows wireframes of the mesh and the subdivision surface modifier? For...
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